Custom web & mobile
Apps people actually use
From idea to production, we build fast, scalable software designed to survive real users — not just demo day.
You had a problem. Now you don't.
Before
Plenty of software works in the demo. Then real people arrive with slow connections, old devices, unexpected data, and the one flow nobody tested — and it stops being impressive.
After
We build for that day. Senior teams, AI-accelerated delivery, and quality gates on every release, across web, iOS, and Android from one codebase where that is the right call and native where it is not.
What we build
Web applications
Customer-facing products, internal tools, portals, and dashboards. Fast on a bad connection and accessible by default.
- Next.js and React
- Server rendering and static export
- Design systems
Mobile applications
iOS and Android, cross-platform where it saves you money and native where the product genuinely needs it.
- React Native and Flutter
- Swift and Kotlin
- Offline-first
Backends and APIs
The part that decides whether the app is fast. Modelled properly, cached deliberately, and instrumented from day one.
Integrations
Payments, identity, mapping, messaging, and the internal systems that never had an API until you needed one.
Scale and performance
Load testing, query tuning, and the architecture work that turns “it got slow” into a number with a cause.
Launch and beyond
App store submission, staged rollout, crash monitoring, and a team that is still there in week five.
How it works
- 01
Scope
Your idea becomes a clear spec in days, broken into weekly milestones, so you always know what is shipping and when.
- 02
Design
Flows and interfaces built on what users are trying to do, prototyped and tested before they are expensive to change.
- 03
Build
Senior engineering teams with AI-accelerated workflows, shipping to a staging URL every week with visible progress.
- 04
Test
We break it before your users do — automated and manual QA on every release, across the devices your audience actually holds.
- 05
Ship & support
Launch is day one. We stay on to maintain, improve, and scale it with you.
Native, cross-platform, or web
| Capability | iOS | Android | Web |
|---|---|---|---|
| Native performance | Yes | Yes | No |
| One shared codebase | Yes | Yes | Yes |
| Offline-first | Yes | Yes | No |
| Push notifications | Yes | Yes | Yes |
| Instant updates, no review | No | No | Yes |
| Deep hardware access | Yes | Yes | No |
Don't take our word for it
Blink22 has helped to improve development capabilities. They hold themselves to high standards, which has enabled successful collaboration. Upon joining the engineering board, they have augmented resources to help execute the platform.
Blink22 is building out critical features for a set of native iOS/Android apps. They focus on writing clean, scalable code from given design specs in addition to QA testing and bug fixes. Our efficiency in development time has improved significantly since working with Blink22.
Within 60 days of launch, the app ranked #9 on all categories combined and #1 in the Business category in the App Store with over 250,000 installs. Developers at Blink22 were highly-proficient, handling all difficult integrations with grace and friendliness.
What we build with
Web
Next.js · React · Angular · Vue · Remix
Mobile
React Native · Flutter · Swift · Kotlin
Backend
Node · NestJS · Rails · Django · Spring Boot · .NET
Data
Postgres · MySQL · MongoDB · Redis · Elasticsearch
Cloud
AWS · Azure · GCP · Kubernetes
Stuff you'd normally have to email us about
Cross-platform for most products — one codebase, two stores, and a meaningfully smaller bill. Native when the product depends on something the bridge does its worst work on: heavy graphics, deep hardware access, or background processing. We will tell you which yours is before you commit.
We scope every project into weekly milestones before kickoff, so you always know what is shipping and when — not just a delivery date somewhere in the future.
By budgeting for it rather than optimising afterwards. Payloads and bundle size get a ceiling in the spec, lists virtualise, images ship at the size they render, and reads are cached so the screen has something to draw before the network answers. Offline-first where the product allows it. Then it is measured on the low-end device your analytics say a third of your users hold, not on the machine it was built on.
Ready to ship your idea?
Tell us what you're building. We'll tell you what it takes and how fast you can get there.
Request a quote